Fear You Can’t Forget.

I just realised I haven’t blogged since I picked up my copy of Resident Evil 5. So for those of you whoa re wondering how I feel about it, I figured I may as well blog about it now. Warning, I am not finished with it just yet. I’m only halfway through Chapter 5, with Chapter 6 still to come. But all up, that’ll probably take about 2 or 3 hours to go through at my pace.

Okay, let’s start this off with first impressions at the game’s opening. I was put off in the early sections of the game, because it played like I was reliving Resident Evil 4. Now while this wouldn’t normally be a problem, I digress, it was only a slight annoyance. Both have similar openings, and I mean very similar. In fact if my memory serves me correctly, Chris Redfield nearly speaks the text from the opening of Resident Evil 4 about the fall of Umbrella, etc. Now that was somewhat lazy of them, I accept it is a big deal as these people have dedicated their life to stopping Umbrella. They both even featured the protagonist being driven to the area in question. Both first areas where a village where at one point everyone kind of disappears from the area. The mechanics are nearly the same, the weapons system (except no Merchant), the enemies are animated in very similar (if not identical) manner. You can find a pretty good display of the similarities here.

Overall, I would not blame someone for being disappointed. But something one must note is that Resident Evil 2 was not that different from Resident Evil 1 apart from its setting and characters. In fact it was essentially inverted, which is rather amusing. So the best advice that I can offer is to just sit down and enjoy Resident Evil 5 for what it is. If you can do that then you are guaranteed to have a blast.

I can safely say that the game is once again, as I imagined, not a survival horror game and has strayed back into action game territory. But when it borrowed so heavily from Resident Evil 4 this fact did not really surprise me. I enjoyed this game more because it feels more like a true Resident Evil game. Maybe its because it got back to the main plot and dealing with Wesker but I’ve always felt you could slap a different main character in there, get rid of Ada Wong and any Umbrella talk and Resident Evil 4 could be a brand new game.

It’d be a bit harder in Resident Evil 5 with the involvement of Wesker, Umbrella’s fall, Tricell’s rise, and other assorted spoilers that I won’t ruin. But needless to say, it is a much more complete Resident Evil in my eyes. But like poor Leon Kennedy before him, Chris Redfield has been made super awesome and has arms bigger than most regular men. I assume he’s on the ‘roids.

The environments, while starting off boring, get a bit more interesting once you leave the main village. You’ll find yourself exploring the typical mines and labrotories like in Resident Evil 4, but also a few newer areas appear like the marshlands of Chapter 3 and the Oil Fields of Chapter 4. Really, its a decent mix of new and the old. The new being slightly more impressive and the old feeling a bit samey but still looking very pretty with the updated visuals. I don’t think there’s a better way to emphasise it besides saying: If you enjoyed playing Resident Evil 4 then you should definitely play Resident Evil 5. Even if just for the experience.

Oh, and one more thing. Despite the tagline, there is no fear to be felt in this game. Expect my review in a week or so.

Also, I’ll blog about Chinatown Wars soon!!

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